In Crescent City, we didn’t have much. Outside the city limits, we had picturesque mountains, rivers, scenery, nature and all that. Inside, we had the beach. And while that’s cool, you can’t go to the beach every day, especially when it pisses down rain 300 days a year. Even if I could, back in 1987 I was 6 and my mom wouldn’t let me, I’m sure.
But who the hell cares? Just a short walk away, we had The Stockade. When I was 6, the walk was too far but you can rest assured that I could finagle a trip there almost every time I wanted. The Stockade had billiards and ashtrays on all the games, plus they sold pizza and lots of beer. Based on this, convincing the parents to go was a no-brainer.
I got caught up in such a nostalgic rush that I forgot to mention that The Stockade’s primary function was a video arcade. Of course, the official name was “Stockade Pizza.” But while pizza was high on my list of awesome things, a kid can only eat so much. However, I would play video games all day if they’d let me. And I did as I got older. The Stockade would give you game tokens for good report cards, something like three per "A" and two per "B." Additionally, some of the receipts from Shop Smart, the market closest to my house, would have Stockade token coupons on them. These were coveted items. We had a thick stack of them push-pinned to the cork board next to the phone.
The Stockade started out as a giant sweaty room with little to no ventilation. Several arcade classics slept there, all in various states of disrepair. Games like Ms. Pac Man (a perennial family favorite) and Moon Patrol lay about the arcade. My half brother was really good at Karate Champ. I have this theory that everyone has one game that they’re absolutely exceptional at—for instance, mine is Ninja Gaiden. Josh had two of them, Karate Champ and Smash TV. Perhaps he transcended the theory and got two games because everything else about his life sucks.
I even remember one time, after mom and dad got divorced, my dad came and picked me and my sister up in a taxi. He whisked us off to The Stockade. Hint: he was drunk as usual. I don’t know if he was bringing us down there to prove to the rest of his drinking buddies that he had kids or what, but my mom rolled up to The Stockade in a borrowed Fiero, came in there and snatched us up. The whole thing seemed rather silly because the place was literally four blocks away but things escalated quickly; my mom and dad had a screaming match outside and the climax was my dad kicking the door of the Fiero. I was scared and confused and it was probably the only time that I didn’t want to be there.
Eventually, The Stockade expanded and became two giant sweaty rooms. The billiards table bit the dust much to the chagrin of drunks everywhere, as did half of the goofy coin-operated mechanical rides. More and more classic games joined the fray; several of the games were the strange arcade versions of games everyone knows from the Nintendo, like Contra, Ninja Gaiden and Ikari Warriors. As a matter of fact, between The Stockade and the solitary machines dotted across the town in convenience stores and the bowling alley, I had played almost every arcade game that would eventually become a Nintendo game. But where the rest of the country got 1943, The Stockade got Sky Shark and Twin Eagle.
The game in question is an arcade-style World War II themed shoot ‘em up. If all I had played prior to 1943 was its predecessor, cleverly titled 1942, I would have never bothered or even wanted to play it. I’m glad I did though. 1942’s controls are really janky but 1943 refined it in a huge way. This was probably the first time I had ever played an arcade port that looked and felt just like the original. I felt like I was living in the future, even though I was a young boy. I never thought it would get better. Life was awesome.