Thursday, November 17, 2011

Game #6: Puzznic (1990)

Of all the puzzle games for the Nintendo, this might be the most brain-dead one I can think of. It came out when I was nine, and at nine, I remember picking it up in the video store and wondering why the owner would ever think that offering this game for rental was a good idea.

It’s apparently a rare game and I can understand why, because nobody in their right mind would and should pay the usual $50–$60 for a fresh copy of “Puzznic.” Not even those rich asshole kids that had every weird game ever owned “Puzznic.” I know this because I was friends with a couple of those kids and we all thought “Puzznic” looked stupid and we took an unspoken oath never to play it.

Sad to say that I have since played it. None of the levels require more than three synapse firings until level 3–2 or so, and by that point you’re too bored to care. One thing’s for sure, the best thing “Puzznic” has going for it is a really creepy song you get to hear for exactly 20 seconds each round, that is if it takes you more than 30 seconds to beat a level, which it shouldn’t. And when a 20 second song is the best thing your game has going for it, it should never have left R&D.

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